Gutterball 2 * Read Me
A Skunk Studios™ game
Gutterball 2 is the 2nd coming of the original 3d bowling
game that started it all. With a completely re-tuned, true-to-life
physics engine and an amazing new 3D style, it's the bowling
experience you've been waiting a lifetime for. Real yet
outrageous, clean but not too clean, optimized for fast
and not-so-fast computers. Here's to the great sport of
bowling, tamed and brought beneath your mouse and onto your
desktop. Strike it big!
Gutterball 2 features characters who populate the 5 unique
alleys and emerge to give you 'love' or 'not so much love'
depending on how your bowling game is going. Watch out for
monkeys in Jungle and the infamous seal who cruises the
Iceberg. Not to be outdone, the stealthy ones in Lotus Lanes
will slice and dice if you're not bowling well. For those
of a mind to shoo them all away, the options menu presents
a checkbox for such purpose.
Gutterball 2 is mouse controlled. You throw and steer the
ball using your mouse.
To throw the ball:
1. Move mouse left and right on screen to align ball with
2. Click and hold the left mouse button to grab the ball
3. Drag the mouse down, as if pulling back your bowling
4. Drag the mouse up, toward the pins, fast... and release
the left mouse button!
To steer the ball:
- As the ball hits the floor, you will see a green steering
- To spin your ball to the left, move the mouse to the left
side of the screen
- To spin your ball to the right, move your mouse to the
right side of the screen
With practice, you may find yourself throwing beautiful,
smooth strikes! (Or gnarly, wobbly gutterballs... but it's
in your control!)
Single Player Mode
One human player, going it solo. Scores count for high scores,
and players earn $ based on scoring levels.
Player vs. Computer Mode
Take on one of 10 computer opponents. Defeating a computer
opponent will unlock the bowling ball they use, and earn
players $1000. Computer players will have their statistics
tracked, and they appear on your high scores list to give
you some competition.
Player vs. Player Mode
Bowl with 2-4 people on a computer, just like down at the
local alley. The more humans play, the larger the prize
Many of the crazier items in Gutterball 2 are locked! You
will need to achieve certain goals to unlock these items.
Unlockable items include the chilly Iceberg alley and the
bizarre madness of the Wacky House lanes. Experienced bowlers
will enjoy the unique challenges these alleys present. In
addition, many of the snazzier bowling balls are locked,
until you defeat certain computer bowlers, or until a human
player earns a specific total amount of prize money in the
Customizing your Bowling Ball
You may customize any unlocked ball's Spin, Speed and Weight
properties. These physics properties have a great impact
on the gameplay with that ball. For example, a ball with
more spin will make faster turns as you steer it down the
lane. A ball with a higher speed will take off faster when
thrown with the mouse. A ball with a higher weight will
require a stronger throw with the mouse, but also hits the
pins with more force. Each ball has a max Power rating established
when the game begins. You can move Power points around to
balance your ball's Speed, Spin and Weight. And, rolling
a strike with any ball will give that ball 1 additional
Power point to use.
To truly customize your ball, you can also add any digital
image! Images can be loaded up from the Web, or your hard
drive. Skunk Studios provides an online catalog of ball
images and we update this catalog from time to time. How
cool is it to slap your face on a ball and toss it down
the lane? Get creative with this feature, and find out!
The 'bowlers' tab in the high scores shows you the earnings
and W-L records for your bowlers. Bowlers are ranked by
Earnings, which are earned by defeating other human and
computer opponents, or bowling for good scores in single
player mode. Bowling averages can also be viewed on this
There are 5 high scores lists in Gutterball 2, one for each
alley. Click the tabs on the top of the screen to see who's
the best in each game mode!
Worldwide High Scores
Gutterball 2 connects to the Internet to let you post and
view high scores from around the World! There are 5 worldwide
high scores lists, one for each alley. Are you the best
in the world at Gutterball 2? Post to worldwide high scores,
and instantly find out! The worldwide high scores are reset
every day, to give you a fresh chance at worldwide fame
Troubleshooting & 3D Performance Tuning
Gutterball 2 is a high-performance 3D game, and there are
several Options settings that can affect the game speed.
Depending on your computer, some settings will give you
better game speed than others.
If the game is playing slowly, please try the following:
1) Switch your 3D Renderer. From the main menu, click Options.
You will see an option called "3D Renderer". There
are two primary options, Open GL and Direct X. On most computers,
Direct X will play faster than Open GL. However, some computers
will play better using the Open GL renderer. Try the other
renderer, and find out which is best for your computer.
Note: on Macs, Open GL is the only option.
2) Upgrade DirectX. If you do not see a DirectX renderer
option, only software, you would definitely want to upgrade.
There is a free download available on the Microsoft website:
3) There are a variety of game specific options, which you
can turn off to improve game speed. These include Characters,
Reflections, Particles and Weather. These all help in performance
optimizing. Characters take up a good amount of RAM, so
if you have 128MB or less you may want to turn this off.
Reflections take a better 3D video card, since there are
more polygons. If your computer doesn't have a great video
card, turning off Reflections will help, especially in Retro.
Turning off Particles and Weather will also help performance
a bit on lower-end computers, though probably not as much
as Characters and Reflections.
4) Use the 640x480 window size, or 800x600 at the largest.
The larger the window size, the slower the game will play.
On fast computers, the larger screen sizes make for great
looking graphics, but for fastest performance, the small
window size is the way to play.
Skunk Studios customer support can be contacted at this
Created by Skunk Studios™
Audio by Ronkat the Funklectic
Additional 3D Modeling by Eddie Alcazar
Voices by Eric McFadden, Kathy Mello
Ball Textures by Shelly L. Long
We thank you for playing Gutterball 2!
Skunk Studios™ (www.skunkstudios.com)
© 2004 Skunk Studios, LLC. All rights reserved.
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2 Game Page